Portfolio / Production & Management / Porting & Platform Submissions
03 · RELEASE
Taking two games across PC, console, VR and AR.
For Wartile and Successor, I managed cross-platform development and porting across multiple platforms, from the first port to a seven-week Meta Quest QA submission.
THE CHALLENGE
Ship the same games on very different platforms, each with its own technical and submission requirements.
WHAT I DID
Managed porting for Wartile and Successor, and led Successor through a six-step milestone process for Meta Quest.
THE RESULT
Successor passed its Meta Quest QA submission and released on the Meta Quest store in September 2025, alongside PC.
Cross-platform development
Wartile was released on PC and then ported to Xbox One and PlayStation 4 in 2020, followed by ports to the Nintendo Switch and, later, Tilt Five AR. Successor was initially PC-first, but during development shifted toward VR-first, with a release on Meta Quest 2 & 3 and PC in 2025.
Six-step milestone for Meta Quest VR
I led the production through a six-step milestone process for Successor on Meta Quest VR, aligning weekly or monthly progress with delivery expectations, and communicating progress, challenges and delays from signing the contract to releasing Successor on the Meta Quest store.
Meta Quest submission
I managed an intense seven-week QA submission process with Global Step, ensuring an approved, greenlit candidate for release on the Meta Quest store in September 2025. I managed incoming bug reports sorted by priority and complexity, verified fixes, and helped solve bugs in the engine myself.